
A loose description of Bahar Dar is given, mentioning a "bizarre consortium of powerful interests." The paragraph gives prominence to the clergy of Wee Jas. Also, Bahar Dar "sits atop the hill-like ruins of an ancient Dwarven arcology." This phrase is key for two reasons. First, it references another of Hancock's books (The Mars Mystery), which discusses the possibility of Martian arcologies at Cydonia. Second, it alludes to the tantalizing prospect of Narudian ruins beneath Bahar Dar, which have still never been explored by the Wildlanders.
The Zazamanc paragraph is quite striking. It refers to the previous sketches, and it mentions that derro in service to "the Vampire Lord" are holding dwarvish slaves in the mines below the stronghold. This is the first written reference to Malkizedek (the vampire lord). Prior to this, "the Blackguard," who evolved into Dafoe Kiln, was the primary villain. Zazamanc is called "a low level module." The highest-level NPCs at the site were 8th level when I created it.
The Makdazadok paragraph begins by stating, "we see the spectacular sketch of the stone tower of the vampire lord." Only one such sketch existed at this time (found on the opposite page in the Big Red Book:

The drawing is an adaptation of Tolkien's Tarn Aeluin, which is an important location in The Silmarillion. The wide lake, located in the highlands adjacent to the forest of Dorthonion, was the hidden fastness to which Barahir, the father of Beren, fled following the Battle of the Sudden Flame (the Dagor Bragollach). It was by the lake of Tarn Aeluin that Barahir was slain by the forces of Sauron, and where Beren later buried his father.
Another paragraph discusses the character quirk of Lavender Weatherworth. If memory serves, Malkizedek was created after Lavender acquired the quirk. At this stage, it was not known how a half-vampire/half-halfling would be received by the PCs, and so it is left unclear whether she would become friend or foe.
This page is critically important in the development of the overarching story of The Wildlanders.
I like this page ... written in a curiously objective and journalistic overview tone.
ReplyDeleteNote: "slanted wooden roofs on the tops of stone walled buildings" was an idea that I got from Shane's descriptions of Cuzco, Peru.
ReplyDeleteA great deal of the prep writing is in a similar tone, particularly in the ancient journal. David McEwan once remarked that the prep did not read like a novelization.
first words, "Thrym and Draka" last words, "the world at large".. evidence of the perfect recipe for a great game: character-driven & site-based.
ReplyDeleteThanks, Shane. I really appreciate that.
ReplyDeleteI could offer quite a discourse on the parallel tracks along which the game/story was developed. I was reviewing the Big Red Book to prepare for the next stage of the blog, and I'm really excited to lay it out.
You'll see as the blog continues how everything unfolded.